|
Post by Ror on Aug 18, 2013 9:38:10 GMT
[109] Meathe: Code updates, part 2/2 Tue Aug 25 13:39:37 2009 To: all Logic errors in 25 functions corrected Shadowed variables inside either removed or renamed to avoid shadowing weapon_type() shadowed table weapon_type. Renamed to get_weapon_type() Some data structures were declared improperly Lists of objects in Aircreate were declared improperly Modified colour code to eliminate warnings Changes increasing pointer sizes to 64 bit (dump, informational commands) Changed all integers used as pointers to intptr_t types Buffer overflow bug in mob_stat command fixed Slots command fixed Config food command fixed
Changes to Makefile: removed player database references (unused) Added more warning flags to help eliminate errors Disabled stack smash protection for buffers under 32kb Disabled string to char* cast warnings
Codebase now compiles with 0 warnings
|
|